Macro, 21 ottobre 2021
Archivi categoria: segnali e azioni
desemantized writing in the journals of allen ginsberg and william burroughs / jim leftwich. 2022
< > / tetau. 2021
pythica res / emilio villa

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Emilio Villa, Pythica Res, da Verboracula, in “Tau/ma” 7, Achille Maramotti Editore, Reggio Emilia 1981. Testo riprodotto in Claudio Parmiggiani (a cura di), Emilio Villa poeta e scrittore, Mazzotta, Milano 2008
measuring the universe / roman ondak. 2022

ROMAN ONDAK
Measuring the Universe
Pinakothek der Moderne – Muenchen
3.6.2022 – 25.9.2022
For the first time in 15 years, a performance by the artist Roman Ondak (*1966) can be experienced again, which was created especially for the Pinakothek der Moderne. The concept of “Measuring the Universe” (“Das Universum vermessen”) is simple: the height of the museum visitors is recorded on the wall – in the way parents mark the growth of their children to give them a sense of the dimension of time. An everyday, actually private action becomes the center of attention and is transformed into a public and collective action. During the exhibition period, a drawing is created on the wall that becomes denser and blacker. In the end, all the people will be present at the same time, although they will all have left as well.
Sandro Ricaldone
dotremont, peintre de l’écriture
Il vous reste quelques jours seulement pour voir et revoir l’exposition “Dotremont, peintre de l’écriture” aux Musées royaux des Beaux-Arts.
Pour reprendre un logogramme de 1974 : “un jour on tourne la page et c’est la dernière”.
Ajoutons ce log – plus léger – de 1965 : “vous m’en direz des nouvelles”.
#exposition #brussels #logogramme #Dotremont
salvatore vendittelli, scenografo per carmelo bene
In questa videointervista, lo scenografo Salvatore Vendittelli (che quest’anno sarà ospite del festival Di là dal fiume con la mostra Gli anni ’50 tra pop e concettuale, che si terrà fra il 2 e il 4 settembre) parla di Carmelo Bene e del libro che ha dedicato alla propria attività con lui tra il 1961 e il 1971:
https://www.aaccademia.it/ita/scheda-libro?aaref=48
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il teatroinscatola presenta: “di là dal fiume”, quinta edizione del festival, 27 agosto – 4 settembre 2022
sulla luna (audio) / marco giovenale. 2016-2019
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Sulla Luna (testo già comparso su «l’immaginazione» e «Poesia») in formato audio su RaiPlay: https://www.raiplaysound.it/audio/2020/02/3-sulla-Luna-Poeti-sulla-Luna-5a7c1671-39ca-4e04-92d2-d4434c5180cb.html = https://www.raiplayradio.it/audio/2019/06/3-sulla-Luna-Poeti-sulla-Luna-18822373-d7b7-4f1d-932f-960d4cd05f29.html (in séguito all’uscita su «Poesia», nell’ambito del ciclo https://www.raiplaysound.it/playlist/poetisullaluna a cura di M.G.Calandrone)
il testo:
https://slowforward.files.wordpress.com/2021/07/mgiovenale_-sulla-luna_-02-dic-2015-18-lug-2021.pdf
post precedenti:
https://slowforward.net/2021/07/19/sulla-luna-marco-giovenale-2015-2021/ https://slowforward.net/2019/07/24/sulla-luna-_-lettura-radio-tre/
https://slowforward.net/2019/07/29/poeti-e-prosatori-sulla-luna-rai-radio3-e-poesia-n-350-mariangela-guatteri-et-alii/
paolo ruffino: “future gaming. creative interventions in video game culture”
Sandro Ricaldone
PAOLO RUFFINO
Future Gaming
Creative Interventions in Video Game Culture
Goldsmith Press, 2018
This book is not about the future of video games. It is not an attempt to predict the moods of the market, the changing profile of gamers, the benevolence or malevolence of the medium. This book is about those predictions. It is about the ways in which the past, present, and future notions of games are narrated and negotiated by a small group of producers, journalists, and gamers, and about how invested these narrators are in telling the story of tomorrow.
This new title from Goldsmiths Press by Paolo Ruffino suggests the story could be told another way. Considering game culture, from the gamification of self-improvement to GamerGate’s sexism and violence, Ruffino lays out an alternative, creative mode of thinking about the medium: a sophisticated critical take that blurs the distinctions among studying, playing, making, and living with video games. Offering a series of stories that provide alternative narratives of digital gaming, Ruffino aims to encourage all of us who study and play (with) games to raise ethical questions, both about our own role in shaping the objects of research, and about our involvement in the discourses we produce as gamers and scholars. For researchers and students seeking a fresh approach to game studies, and for anyone with an interest in breaking open the current locked-box discourse, Future Gaming offers a radical lens with which to view the future.

le “nughette” di leonardo canella: da ricercabo al 2021
http://www.edizioniae.it/catalogo/nughette/
alcune nughette su gammm:
https://gammmorg.files.wordpress.com/2007/02/Gammm_Canella_Nughette.pdf
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luca stefanelli: gli “attributi dell’arte odierna”, di emilio villa come ‘teatro della crudeltà’
da La modernità letteraria e le declinazioni del visivo, Pisa, ETS, 2018, tomo II, 2, pp. 143-150
N.b.: chi avesse difficoltà a scaricare il saggio di Luca Stefanelli, potrà trovarlo anche qui: https://slowforward.files.wordpress.com/2022/08/stefanelli-luca_-la-parola-sfigurata_-sugli-attributi-dellarte…-di-emilio-villa.pdf
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